Developing Graphics Frameworks with Python and OpenGL

Developing Graphics Frameworks with Python and OpenGL shows you how to create software for rendering complete three-dimensional scenes. The authors explain the foundational theoretical concepts as well as the practical programming techniques that will enable you to create your own animated and interactive computer-generated worlds.

Weitere Produkte vom selben Autor

Game Development with Construct 2 Leider, Evan, Stemkoski, Lee

64,19 €*
Java Game Development with LibGDX Stemkoski, Lee

80,24 €*
Developing Graphics Frameworks with Java and OpenGL Stemkoski, Lee, Cona, James

81,00 €*
Developing Graphics Frameworks with Python and OpenGL Stemkoski, Lee, Pascale, Michael

140,50 €*