Fusion of Smart, Multimedia and Computer Gaming Technologies
Autor: | Dharmendra Sharma, Margarita N. Favorskaya, Lakhmi C. Jain, Robert J. Howlett |
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EAN: | 9783319146454 |
eBook Format: | |
Sprache: | Englisch |
Produktart: | eBook |
Veröffentlichungsdatum: | 11.02.2015 |
Untertitel: | Research, Systems and Perspectives |
Kategorie: | |
Schlagworte: | Computer Gaming Technology Gamification Intelligent Systems Merger Web Technologies Multimedia Technology Research Computer Media Smart Technology Software Applications Web |
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This monograph book is focused on the recent advances in smart, multimedia and computer gaming technologies. The Contributions include:
·Smart Gamification and Smart Serious Games.
·Fusion of secure IPsec-based Virtual Private Network, mobile computing and rich multimedia technology.
·Teaching and Promoting Smart Internet of Things Solutions Using the Serious-game Approach.
·Evaluation of Student Knowledge using an e-Learning Framework.
·The iTEC Eduteka.
·3D Virtual Worlds as a Fusion of Immersing, Visualizing, Recording, and Replaying Technologies.
·Fusion of multimedia and mobile technology in audio guides for Museums and Exhibitions: from Bluetooth Push to Web Pull.
The book is directed to researchers, students and software developers working in the areas of education and information technologies.