GPU-Based Interactive Visualization Techniques
Autor: | Daniel Weiskopf |
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EAN: | 9783540332633 |
eBook Format: | |
Sprache: | Englisch |
Produktart: | eBook |
Veröffentlichungsdatum: | 13.10.2006 |
Kategorie: | |
Schlagworte: | DEX GPU methods Scala Vector field constant field hardware implementation model non-photorealistic rendering performance scientific visualization vector field visualization visualization volume visualization |
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This book presents efficient visualization techniques, a prerequisite for the interactive exploration of complex data sets. High performance is demonstrated as a process of devising algorithms for the fast graphics processing units (GPUs) of modern graphics hardware. Coverage includes parallelization on cluster computers with several GPUs, adaptive rendering methods, and non-photorealistic rendering techniques for visualization.