Rapid Game Development Using Cocos2d-JS
Autor: | Kumar, Hemanth Rahman, Abdul |
---|---|
EAN: | 9781484225523 |
Sachgruppe: | Informatik, EDV |
Sprache: | Englisch |
Seitenzahl: | 126 |
Produktart: | Kartoniert / Broschiert |
Veröffentlichungsdatum: | 19.12.2016 |
Untertitel: | An End-To-End Guide to 2D Game Development Using JavaScript |
Schlagworte: | Computers - Games |
32,00 €*
Die Verfügbarkeit wird nach ihrer Bestellung bei uns geprüft.
Bücher sind in der Regel innerhalb von 1-2 Werktagen abholbereit.
Get a gentle introduction to the Cocos2d-JS framework to begin working with sprite manipulations, animations, and other 2d game development topics. This book covers environment setup and getting started with a framework that works seamlessly across all browsers. Rapid Game Development Using Cocos2d-JS teaches you the overall architecture of Cocos2d-JS and explains the internal working of the framework.You will dive deep into sprites, the most important entity in Cocos2d-JS, animation APIs, and primitive shapes. You'll also learn about the Cocos2d-JS UI system to get a head start in 2d game development. Finally, you'll discover the features of Chipmunk (the built-in physics engine) with full examples.You will:Get a simple head start in Cocos2d-JSGain an architectural overview of the different blocks of the frameworkMaster sprites, spritesheets, and frame animationWork with the event system in Cocos2d-JSDiscover the animation APIs in Cocos2d-JSLeverage the built-in physics engine